![]() These are mostly optional and have you trying to solve a particular Gwent battle with a predefined deck of specific cards to use. Instead, you’re tasked with numerous hand crafted battles, though I equate them more to puzzles. That being said, the majority of the Gwent gameplay outside of the story battles, isn’t actually your traditional Gwent, per-se. If you didn’t really care for Gwent in Witcher 3, this won’t change your mind on the core card gameplay, but for those of us that did, it feels much more streamlined overall. Even with this extra layer of options, it’s fairly easy to grasp the main concepts. Some cards will allow you to use an attack or bonus, on top of your card placement on your turn, while others will banish or return cards. The core gameplay is easy enough to understand, but it’s the special cards and abilities that really force you to think creatively and strategically. Do you cut your losses and save your cards for another match if you’re losing, or use more cards to try and pull off a win? This is where a lot of strategy comes into play. Each varying in a value number which determines the current ‘score’. Each player plays a single card at a time. Now there are only two rows to each person’s playfield, down from three previously. The core principals still exist here, but there are some drastic changes, some of which I like for the better. You and an opponent play against one another with a deck of cards, aiming to win a best 2-out-of-3 match. Given that Thronebreaker is based on Gwent, let’s delve into that portion quickly for those that have never experienced it previously. Normal is a good balance of challenge and difficulty, but there’s even a higher difficulty should you wish to put your Gwent skills to the real test. The lowest option is simply if you want less challenging Gwent battles, but most interestingly, allows you to skip them entirely if you simply want to experience the adventure RPG portion of the game and focus on the wonderful narrative. With over 20 hours of gameplay and reason to replay, there’s tons of value within, especially if you want to work on seeing all of the endings.Īs you begin, you’ll have to choose your difficulty level. I won’t spoil much else, but super fans will get the most out of Thronebreaker, yet you won’t need any prior lore knowledge to enjoy it either, as it’s all framed very well for newcomers. For novel fans like myself, seeing places and characters we’ve not experienced in game format before is quite the treat. Taking place within the timeline of the novels, and before the first game, Thronebreaker gives you a great insight into series’ lore, revolving around the second Northern War. Set on a course for revenge and redemption, she will have to trust strangers and make countless difficult decisions along the way back to reclaim her throne. Her people respect her and love her, but treachery is afoot and she is dethroned. She’s the queen her subjects respect, as she is alongside them on the battlefield when needed. She’s not the type of leader to sit on her throne and sit back as her armies do the hard work. You are Meve, the Queen of Lyria and Rivia, facing a Nilfgaardian invasion. Yes, card based puzzles, but more on that shortly. I’m glad I got to experience Thronebreaker, as I had a great time following Queen Meve’s adventure and challenging myself to dozens of interesting Gwent puzzles. What I came away with though after sinking a dozen hours into it was a worthy expansion into the Witcher series that just happens to be based on Gwent mechanics. When Thronebreaker was first announced, I simply assumed it was going to be a Gwent expansion, and not quite sure what to expect. Not only do you get an updated, and more streamlined, version of Gwent in Thronebreaker, you’ll also be exploring unseen lands in an isometric point of view along your journey. Thronebreaker: The Witcher Tales is the newest addition to the Gwent side of the series, but instead of focusing solely on the card battles, Thronebreaker now has included a handful of RPG elements alongside a strong narrative. Developers CD Projekt RED never anticipated Gwent to be so popular, to the point where it got its own spinoff game, solely based on the cards themselves, aptly titled Gwent. ![]() I absolutely loved Witcher 3, and honestly, I’d have to guess that about half my time within that world was probably playing Gwent, its own card based battle game. The Witcher series is one of my favorites of all time, and I’d even place Witcher 3 in my top 10 ever.
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